Set up: This tab allows you to set up and rig the RBC Rig to you vehicle model.

- Axles Section: This is a quick way to set the axle type you want, this can also be found in the Tuning Tab.
- Collections: Instead of selecting an individual object, you can assign a collection of objects to the RBC Wheel or Body.
- Brakes: Selecting an object and pressing the plus sign next to a wheel, will assign that object as a brake to the wheel.
- Wheel Selection: By selecting your wheel object and pressing a wheel button, you'll assign that object to the wheel. The toggle should turn blue to show its been assigned.
- FL (Front Left) and FR (Front Right)
- BL (Back Left) and BR (Back Right)
- Vehicle Body Selection: By selecting your vehicle body object and pressing a ‘Vehicle Body’ button, you'll assign that object to the Body. The toggle should turn blue to show its been assigned.
- Generate Rig: This button finalizes the setup process and generates the RBC physics rig.
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NOTE: Empty hierarchies are supported but have limitations as well do Collections. A single mesh object is generally suggested for rigging.
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