The FX Tab holds additional effects such as Tire Marks and Tire Smoke to be added to your scene.

- FX Pin: Pins the FX tab to the Control Panel.
Tire Marks

- Add/Remove Tire Marks: Adds or Removes a tire Mark object for the selected RBC Rig.
- Geometry settings: Hold parameters for geometry of the Tire Mark object.
- Resolution: Controls the subdivision level of the tire mark object.
- Ground Offset: Sets the height offset from the ground.
- Shrink Wrap: Shrink wraps tire marks to Ground object.
- Material settings: Hold parameters for Material of the Tire Mark object.
- Image Texture: Image Texture for tire marks.
- Opacity: Controls overall transparency.
- Image/Noise: Mixes Image Texture with a noise texture.
- Pressure: Determines mark intensity for each wheel.
- Slip Ratio: Controls mark visibility based on each wheel’s slip ratio.
- Slip Angle: Controls mark visibility based on each wheel’s slip angle.
- Edges: Controls the softness of mark edges.
- Bake/Delete Cache: Bakes or Deletes the selected RBC Rig’s tire marks geometry simulation cache.
- Multiple Rigs Toggle: Bakes or Deletes All RBC Rig’s tire marks geometry simulation cache when clicking the Bake Cache Button.
Tire Smoke

Smoke Domain Settings:
- RBC Smoke Domain: Controls the 3D space where smoke can appear, with adjustable X/Y and Z dimensions to define the simulation area.
- Resolution: Determines the detail level of the smoke simulation - higher numbers mean more detailed smoke.
- Dissolve Time: Controls how long the smoke persists before fading away.
- Noise: Adds high-frequency detail via a post-process up-res pass.
- Upres Factor: How many times finer the noise grid is relative to the base resolution.
- Scale: Size of the noise detail.
- Cache Path: Where to write the simulation files on disk.