Controls: This tab allows several ways to control your RBC Rig. There are 4 ways to control your vehicle: Drivers, Controller, Keyboard and Guides.
Tabs you pin elsewhere (the Tuning > Physics tabs, Statistics, Animation, FX and Export) are also shown at the bottom of the Controls tab, so you can reach them while driving.

These parameters allow for basic control of the vehicle's movement and behavior in the simulation.

MPH | Km/h: This sets the Unit used for speed.
Speed/Throttle: This parameter can change based on engine settings:
Basic Engine Configuration: Speed: This parameter sets the target speed of the vehicle. Negative values drive in reverse. Torque: This parameter sets the rotational force applied to the wheels. A higher value gives more power and faster acceleration.

Auto Throttle Configuration: Speed: This parameter sets the vehicle's target speed, and the throttle is controlled automatically to match it (Auto Throttle in Tuning > Engine).

Manual Throttle Configuration: Throttle: 1 = full throttle, 0 = no throttle, -1 = full reverse throttle.

Manual Throttle and Engine Configuration: Throttle: 1 = full throttle, 0 = no throttle, -1 = full reverse throttle. Gear: Manually change the vehicle engine gear (Manual transmission only).

Reset Button: Quickly reset Speed / Throttle
Disable Button: Disables the drive motors.
Steering:

Brakes:
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Speed Display: To see the vehicle's speed while it drives, use the Statistics Overlay in RBC Scene > Statistics.
NOTE: Controller support currently only works on Windows.

Install XInput: Controller support needs the XInput-Python package. If it isn't installed yet, the tab only shows an Install XInput button. Close Blender, start it again with "Run as administrator", then press Install XInput (an internet connection is required). If the tab doesn't change afterwards, restart Blender.
Start/Stop: This button starts controller input and the simulation. Press Stop to end it.
Controllers: Each detected controller is listed as Controller 1, Controller 2, and so on, next to the name of the rig it drives. You can switch the rig a controller drives after pressing Start (D-Pad Left/Right).
Note: Controller Support is only for Windows.
Note: Most Controllers should work as long as they work with XInput. PlayStation controllers may need DS4Windows to be read on Windows.
Note: If a controller is connected but not detected, hover the mouse over ‘No Controllers Detected’. This refreshes Blender's interface.

Settings:
Control Maps: This section shows the mapping of controller inputs to vehicle functions: